Definitive Guide to eSports Games and eSports Tournaments
While many people may just be getting into watching eSports games, back in 2013 it was established that 71.5 million people worldwide watched eSports and the increasing availability of online streaming platforms, particularly Twitch.tv, have become fundamental to the growth and promotion of tournaments and competitions.
For a while, South Korea has largely dominated the eSports industry since its inception, as they have established several eSports organizations and licensed pro-gamers since the year 2000, and the growth outside of the country has been slower. Currently most eSports competitions take place in Europe, North America, and China, and in 2015 it was estimated that the global eSports games audience was 226 million people.
If you’re interested in eSports we have good news for you: we are the ultimate resource for the top eSports games, the most successful eSports leagues, and the most lucrative eSports tournaments.